Availability: | |
---|---|
Quantity: | |
Players must reach the finish within the time limit - faster times and fewer collisions yield higher scores. Control your skier by swiping left/right (faster swipes increase speed), while avoiding obstacles that deduct points. Real-time displays show distance, speed, and time remaining, with final results including completion time, collisions, and calories burned.
![]() | ![]() | ![]() |
>> Features of Interactive Skiing:
Swipe-to-Control Interface: Left/right swipes simulate skier movement with variable speed control.
Obstacle Avoidance Mechanics: Points are deducted for each collision, adding a layer of challenge.
Real-Time Data Display: Tracks distance, speed, time left, and calories burned during the game.
Performance-Based Scoring: Final scores are calculated based on time, collisions, and efficiency.
HD Visuals & Immersive Audio: Brings a virtual winter sports environment to life.
Interactive Feedback: Encourages replayability and skill improvement with instant result summaries.
>> Advantages and Applications for the Interactive Skiing:
![]() | Physical Engagement: Promotes cardiovascular activity and coordination through full-body motion. Skill Training: Sharpens reaction time and decision-making under pressure. Entertainment Venues: Ideal for arcades, fitness centers, sports complexes, and event attractions. |
Gamified Fitness: Blends gameplay with exercise for both fun and wellness. Data-Driven Performance Tracking: Useful for progress monitoring and personal goal setting. Broad Audience Appeal: Easy to learn, yet challenging to master—suitable for all age groups. | ![]() |
>> Product Number: LJST010
Floor area: 2.9m*2m*2.6m
Number of people: 1 person
Participation time: 3-5 minutes
Power: 270w
>> FAQs for Interactive Skiing:
Q1: How is the skier controlled during gameplay?
A1: Players swipe left or right on the interface to steer. Faster swipes increase the skier’s speed.
Q2: What happens when players hit obstacles?
A2: Each collision deducts points from the final score and may slow down progress.
Q3: Is this product suitable for fitness training?
A3: Yes, it promotes movement, burns calories, and helps improve agility and reflexes.
Q4: Can the system track player progress over time?
A4: Yes, it records key metrics like completion time, number of collisions, and calories burned.
Q5: What type of venues can install Interactive Skiing?
A5: It is suitable for amusement parks, sports centers, gyms, training studios, and school recreational areas.